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Unusual Perspectives
MacroScope: First-Person Perspective in Physical Scale Models Traditionally, architects and designers have used scale models to explore, communicate, and evaluate concepts and ideas in large-scale, spatial projects. These scale models offer the user a bird’s eye perspective and often tangible ways of interacting with the model. Nevertheless, they lack a realistic, first-person view on the…
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Embodied Ideation Toolkit
Continuing the work in the Ideating in Skills project, I developed the Embodied Ideation Toolkit (EIT) towards a market ready proposal during my Master graduation project at Industrial Design in Eindhoven. During this project, I spent half of my time at Interactive Institute in Sweden, and half of my time in Eindhoven. During this project,…
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The Cave Studio
The Cave Studio (previously Blue Room) is an ongoing project in the creative hub Sliperiet in Umeå, Sweden by Intereactive Institute Swedish ICT. Together with Philémonne Jaasma, a PhD student from the TU/e, we designed a creative ideation space based on the principles of embodied co-design. . After numerous user explorations in the Blue Room –…